From microcontrollers to mobile, CodeDMark designs, builds, and tests software that ships on time — and holds up after the next engineer reads it. C, Qt, Flutter, and a healthy obsession with tests.
We take products from a napkin sketch to a tested, shipped build. Pick a layer, or hand us the whole thing.
Cross-platform apps in Flutter — one codebase, iOS and Android, native-feeling and offline-ready.
Bare-metal and RTOS firmware on Cortex-M and friends. Drivers, comms, bring-up, and unit-tested logic.
Fast, static-first sites and dashboards. Built to deploy anywhere — including GitHub Pages — and score green on Lighthouse.
Qt/C++ interfaces for instruments, kiosks, and industrial panels — boots cold and runs for years.
Classroom-ready learning tools — adaptive practice, progress tracking, and content built for real students.
A second set of eyes — architecture reviews, test-coverage rescue, and getting a stalled build out the door.
A slice of the portfolio across mobile, embedded, and desktop.
Deep where it counts, pragmatic everywhere else. We pick boring, proven tools and test them hard.
No buzzwords, no surprises. Numbers over adjectives, evidence before promises.
We map the real problem, the constraints, and what "done" means — in writing, before a line of code.
Short cycles, working software early. You see progress every week, not a black box for a month.
Unit tests, integration tests, and on real hardware where it matters. If a teacher would tick it, we keep it.
A clean handoff — tested build, docs, and a repo your next engineer can actually read. Marked good.
CodeDMark is a software studio out of Thailand. The name is a promise that works in two languages: in English it reads as a developer's mark on the work; in Thai, โค้ดดีมาก — "code that's very good."
We come from embedded — where a bug means a field return, not a hotfix — so testing isn't a phase, it's a habit. That discipline travels with us up the stack to mobile and web.
Founded by Bancha Rajainthong. We take on a small number of engagements at a time, so the people who scope your project are the ones who build it.
Tell us what you're building. We'll come back with a plain, precise answer — scope, timeline, and what "done" looks like. No buzzwords.